AI Insights · Timothy · April 2022
Top 5 iOS Space Games in Netherlands Q1 2022
Explore the performance of the top 5 space games on iOS in the Netherlands during Q1 2022, featuring trends in downloads, revenue, and active users.
In the first quarter of 2022, the performance of space games on iOS in the Netherlands showcased interesting trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at how these top games fared.
Find the Alien: Fun Adventure saw a significant spike in downloads, peaking at 8.3K in the week of February 14. Following this, the downloads gradually decreased, ending the quarter with approximately 1.1K downloads in the last week of March. Active users exhibited a similar pattern, rising to around 7.9K in mid-February and then declining to just under 2K by the end of March.
My Little Universe experienced a steady decline in both weekly downloads and revenue. Downloads dropped from 2.6K at the beginning of January to just 226 by the end of March. Revenue followed a similar downward trend, starting at $546 and dropping to $83 over the same period. Active users also decreased consistently, from over 6K in late December to about 2K by the end of March.
Galaxy Attack: Alien Shooter had fluctuating download numbers, with a notable peak of 1.3K in the last week of March. Revenue showed varied performance, starting at $1K in late December, dipping to $197 in mid-February, and recovering to $380 by the end of March. Active users increased steadily, reaching around 7.4K in the final week of March.
Solar Smash had relatively stable download numbers, with a peak of 1.1K in the third week of March. Active users followed a similar trend, increasing from about 4.5K in late December to over 6.4K by the third week of March, before slightly declining to 5.7K at the end of the month.
Spaceflight Simulator saw moderate download numbers, with a peak of 1.3K in mid-February. Revenue remained fairly steady, fluctuating around $400-$500 for most of the quarter. Active users showed a slight increase in mid-February, reaching 2.2K, before declining to 1.2K by the end of March.
For more detailed insights into the performance of these space games, visit Sensor Tower.